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Official 2010 Formula 1 Season Discussion

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Old 09-14-2010, 10:32 PM
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If I were Renault I would think twice about Raikkonen. The guy just has zero motivation. his performance is just a steady "best of the rest." He's solid and puts in a solid performance but never pushes to get the most out of a car and a team. The fact that Massa out performed him in 2008 was clear.

I would rather take a young rookie who is motivated and unafraid then a champion that has lost his will to push the car and win.
Old 09-14-2010, 11:15 PM
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Originally Posted by shaunv74
If I were Renault I would think twice about Raikkonen. The guy just has zero motivation. his performance is just a steady "best of the rest." He's solid and puts in a solid performance but never pushes to get the most out of a car and a team. The fact that Massa out performed him in 2008 was clear.

I would rather take a young rookie who is motivated and unafraid then a champion that has lost his will to push the car and win.
I do agree to a point. When he was at mclaren he was just awesome, but with Ferrari especially his last year with them, his motivation was not there. I blame the team though, if a team is giving up on a car, which they did in 2009, then i dont blame him for not trying. He did get aggravated with Ferrari though, I think he really wanted to keep working on the 09 car, but Ferrari like usual will give up if things are not going their way.

Now 2008 I think he did excellent, he put up a good fight against Hamilton, and 07 was an awesome season. Sometimes a person needs to take break, to get the hunger again. I think that Kimi leaving was good for him, he went out and did what he likes to do. Now he just wants to race a fast car and try to be up with the best of them. I do like Petrov, I think he knows how to overtake the best of them, but he doesnt seem to know how to stay cool , also his DNF's doesn't help either.

Last edited by alfy28; 09-14-2010 at 11:18 PM.
Old 09-14-2010, 11:26 PM
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anyone here playing the Ferrari Virtual Academy?
Old 09-14-2010, 11:47 PM
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I have not, do you have to buy it?
Old 09-15-2010, 12:08 AM
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A Champion will find reasons to be motivated. He will look for ways to continue to win. Look at Alonso, he is hungry. Look at anyone that is emotional, they are hungry. Kimi quit, not just the team but F1 in general, when Ferrari was started it's slide from the top. He took up rallying because it was something else and something he knew. It was safe.
Old 09-15-2010, 12:34 AM
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International Talk Like a Pirate Day - Sept. 19th
Old 09-15-2010, 07:03 AM
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Originally Posted by alfy28
I do like Petrov, I think he knows how to overtake the best of them, but he doesnt seem to know how to stay cool , also his DNF's doesn't help either.


yeah, and crashing in practice AND qualifying doesn't help either
Old 09-15-2010, 11:08 AM
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Originally Posted by alfy28
I have not, do you have to buy it?
Yes, a little expensive too for a game that only has 1 track and 1 car, but so far it's been more realistic than Live For Speed, GTR2 or Race 07, anything like that. The ABS especially (sooo hard lol) I'd say it's worth the buy. You really can't imagine how hard it is to put in times these drivers can. Here we are just sitting behind the computer still doing 3 seconds behind what they'd do in a real car without all the g forces and stress and the sense that we'd crash and die lol. What these guys do are truly amazing.
Old 09-15-2010, 12:07 PM
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Except for the dieing part, I think actually feeling what the car is doing is a big advantage. In racing games you really only have the sound of the tires to tell you how hard you're cornering at a given speed.
Old 09-15-2010, 12:59 PM
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(Posting from phone) @ aln. I disagree about motivation. We seen how ferrari treats their drivers (cough germany) that alone can bring motivation down.

Also when kimi finally was able to get the 09 car running somewhat well, ferrari pulls the plug (like usual) and started working on the 10. If the team heads are giving up, then the driver motivation will also go down.

As for alonso, I do think he is hungry but taking it the wrong way. His actions also can bring other team members motivation down. Also if ferrari didn't do well in monza, the ferrari heads said they were going to give up and work on the 11 car.

I do not know how any one can be happy working at ferrari. Mcarlen on the other hand didn't give up on the 09 car. Also u can see how the drivers from that team this season how well respected they are by their team members, almost family like.

I do feel sorry for massa, it must suck having the devil as ur team mate, especially when the devil only cares about him self. I have never seen alonso actually blame himself for his mistakes, he just finds some other reason.
Old 09-15-2010, 03:37 PM
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Originally Posted by qtwre
Except for the dieing part, I think actually feeling what the car is doing is a big advantage. In racing games you really only have the sound of the tires to tell you how hard you're cornering at a given speed.
Yea well lol i forgot completely about feeling the car, but with the advanced well or more so advancing force feedback techs, you can actually feel a lot more than you could like say 5 years ago in arcade games or whatever. :P we can now at least judge when the tires are locking up or what not
Old 09-15-2010, 03:40 PM
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Originally Posted by alfy28
(Posting from phone) @ aln. I disagree about motivation. We seen how ferrari treats their drivers (cough germany) that alone can bring motivation down.

Also when kimi finally was able to get the 09 car running somewhat well, ferrari pulls the plug (like usual) and started working on the 10. If the team heads are giving up, then the driver motivation will also go down.

As for alonso, I do think he is hungry but taking it the wrong way. His actions also can bring other team members motivation down. Also if ferrari didn't do well in monza, the ferrari heads said they were going to give up and work on the 11 car.

I do not know how any one can be happy working at ferrari. Mcarlen on the other hand didn't give up on the 09 car. Also u can see how the drivers from that team this season how well respected they are by their team members, almost family like.

I do feel sorry for massa, it must suck having the devil as ur team mate, especially when the devil only cares about him self. I have never seen alonso actually blame himself for his mistakes, he just finds some other reason.
I thought I remember reading that out of all of the teams, McLaren was the one with the tightest leash on it's drivers and as a result some couldn't stand working for them. I want to say Mika and Kimi openly expressed that and I think there's more than them. McLaren is very strict on how their drivers look and act in public. Ferrari on the other hand, well you and I both saw Kimi sitting in their garage in shorts eating ice cream while a race was still techically under way. lol

For only caring about himself, Alonso sure made a strange move after the race in Italy when he went back to the factory, had all of the employees there gather in a meeting room, and publicly thanked them for their hard work. That doesn't seem selfish at all:

Yesterday he made a special visit to the team in Maranello to thank the crew for their efforts at Monza.

"I was able to personally thank everyone at the Gestione Sportiva, when they all gathered in the logistics building," he said. "It was nice to once again lift the winner's trophy in front of the people who had made the victory possible, starting with the guys who did the pitstop."
http://www.autosport.com/news/report.php/id/86702
Old 09-15-2010, 04:35 PM
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@aln mika hangs out at the mclaren garage all the time. He even watches the race from there. As for alonso, glad he thanks his team, most of the time is crying on there shoulder
Old 09-15-2010, 06:25 PM
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Alonso thanking his team in person was a tried and proven step straight from the Hamilton handbook of race driver maturity and etiquette.

Paul.
Old 09-16-2010, 01:06 PM
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Any one have a PS3, thinking of picking up this game this weekend, or next. I do have a 360, but it makes to much noise, so I dont game on in much. Also I have not renewed my XBL sub


F1 Review http://ps3.ign.com/articles/112/1121209p1.html
wasn't that long ago when you couldn't move for racing games, and when every other one seemed to have the official F1 licence haphazardly slapped on it. That deluge soon slowed to a trickle when Sony took hold of the licence and squeezed any life out of it; by the time that Formula 1 Championship Edition for the PlayStation 3 came out even the thrill of the then new generation couldn't hide the fact that the game managed to make one of the most spectacular sports in the world monumentally dull.

Codemasters' F1 2010 fills a yearning chasm, and it jumps its first hurdle brilliantly; this is as visceral a take on the art of threading 600bhp through less than half a tonnes' worth of steel, carbon fibre and rubber as a console's ever seen. Driving these things is every bit as joyous as it should be, and the cars manage to nail the perfect blend of being predictable yet terrifying; bulls-eying apexes is an easy enough exercise thanks to the pounds of downforce generated by the car's wings, but braking and acceleration can prove delightfully skittish as they threaten to spear themselves into the nearest wall – and any worries that the arcade bent of DiRT and GRID would make its way to F1 2010 are extinguished in one run.

For those first few laps there'll be more trips to the gravel trap than Kamui Kobayashi manages in the course of a season, and the flashback feature is likely to be leant on often. It's an exacting art, then, and not something that's in-tune with the quick fix sensibilities of some other racers. Tracks must be studied in detail, and quite often there's a lot to learn too – it's not just about the angle and camber of each corner, it's also about that violent bump that awaits at the exit, that run-off area that rapidly encroaches the track or that kerb that can be flat-lined to skim another few precious tenths off a lap-time.

What F1 2010 has inherited from its racing stable-mates is some startling visuals courtesy of the EGO engine. The cars are, as they well should be, objects to be lusted after, and all 12 models are brilliant facsimiles of the real thing. It's a shame, though, that they're not subject to the superlative damage model of Codemasters' other games hasn't made the jump, as a 180mph encounter with a concrete wall never amounts in anything more than a wheel shearing off and a lost nose cone.

Rendering the often lifeless autodromes of the F1 circus can be a thankless task, but there's precision and personality in the depiction of all 19 tracks – and some of the season's idiosyncratic events have been captured handsomely. Monaco's a genre benchmark that F1 2010 rises to confidently, and it's as good to look at as it is fun to drive, with the framerate only dipping when all 24 cars are jostling on the same stretch of tarmac.
Other staples such as Monza, Spa and Silverstone also impress, but it's some of the newer circuits where F1 2010 gets to flex its visual muscle. Singapore's night race is as novel and dynamic as the real thing, while Abu Dhabi's preposterous Yas Marina is a true marvel. True to life the race takes place under a setting sun, and shifting light that's reflected in the colossal and futuristic trackside hotel is a real spectacle.

It's indicative of a dynamic weather system that's the best in the genre – at least it is until Gran Turismo 5 launches later this year. Clouds drift across tracks and ambient temperature has a noticeable effect on the on-track action; there's a tangible difference between taking to the circuit for an overcast Friday morning's first practice with cold brakes and fresh rubber to pounding the same course in the blazing heat of a Saturday afternoon, for example.





When those clouds bear rain the effect is more profound. Wet weather driving is both a joy and a nightmare; traction is slashed dramatically - as is vision when caught in the rooster tail of spray of a leading car - and driving in heavy rain for the duration of a race can be a harrowing experience. Thankfully the deluges often subside over time and the track visibly dries. It's here that tactics come into play, and the timing of a decision to shift to slicks can either win or lose a race; either way, finding grip in such conditions is an equally cerebral task.

With such an exhilarating driving model and an attention to the sport's finer details, F1 2010's foundations are fantastic - and it's only in a handful of problems that Codemasters' game prevents itself from joining the likes of Forza and Gran Turismo at the top of class. The career mode offers up the bulk of the experience, and it promises plenty and delivers much. True to the developer's other efforts it's impeccably presented, with a pristine motorhome housing the campaign's options.


It's the familiar tale of working your way from the back of the grid to the front, and of getting from a Lotus to a McLaren in a career that can take in either three, five or seven seasons, though it's told with a few novel twists. Your team-mates performance is the yardstick by which you're judged, and out-perform them and you'll be party to car upgrades that are developed and introduced throughout the course of a season. It's something that's reflected in the press conferences that await the top three finishers of each race or in the questions of the journalists that dwell outside the player's motorhome. But despite Codemasters' best intentions it falls flat; responses to the questions are limited and universally banal, while the questions themselves soon become repetitive. It is well short of the kind of engagement that both GRID and DiRT 2 offered, and it leaves the actual racing itself to do all the legwork.

The good news is that the races are thoroughly enjoyable affairs. Other drivers show respect for the player as well as a little personality, and wheel to wheel confrontations are both fair and rewarding. Despite the ban on refuelling this year tactics still play a part, and the timing of the one mandatory pitstop can be crucial to getting a good result – while trying to stretch a set of tires beyond their lifespan to eke another place is a test of endurance and concentration.
Other problems are oversights that bare the fact that this is Codemasters' first crack of the official F1 whip. Presentation during the race can be inconsistent, and the bespoke in-game menu can be confusing – which is baffling seeing as the existing one used in broadcasts is perfectly functional. Also the only way to put a driver of your choice through the 2010 season is by setting up a playlist of Grand Prix, an odd omission, and finally there's no real data or telemetry to be mined in between sessions – a gripe for the more dedicated, perhaps, but it's a vital part of a such a technical sport.


Closing Comments
But such teething problems don’t obscure the fact that F1 2010 is easily the best Grand Prix game since Geoff Crammond was on the beat. Its driving is second to none and is brought alive by a dynamic weather system, while its racing is as thrilling as the real thing. It’s an exacting take by a team that clearly understands what makes F1 tick, and while a handful of issues hold it back from challenging Forza and Gran Turismo just yet, for now racing fans can rest assured that the world’s fastest sport is in safe hands.
IGN UK Ratings for F1 2010 (PS3)Rating Description
out of 10 Click here for ratings guide
8.5 Presentation
Codemasters' typical slick presentation is only let down by its in-game HUD.
9.0 Graphics
F1 2010 can frequently look stunning, and its real achievement is injecting some character into its depiction of the sport.
8.5 Sound
The engine sounds are suitably ferocious - but elsewhere it's a forgettable soundtrack and some phoned-in performances from your engineer and the press.
8.5 Gameplay
The driving is as good as it's ever been for an F1 game, and likewise the racing is tight and fair.
8.5 Lasting Appeal
The career mode has a noble crack but it ultimately falls flat, and the multiplayer options are adequate if not exciting - but the 19 tracks offer a lot of game time.




Last edited by alfy28; 09-16-2010 at 01:09 PM.
Old 09-16-2010, 04:01 PM
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preordered on steam :D
Old 09-16-2010, 06:02 PM
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Here you go boys:

http://www.youtube.com/watch?v=Ot7oSiSPExI

Paul.
Old 09-16-2010, 08:19 PM
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BEST WALLPAPER EVERRR???! lol
Old 09-16-2010, 08:56 PM
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Originally Posted by Mazmart
LOl that was pretty funny.




Newey from Team RB and Kazu from PD have been working on a project together. Looks like a F1/ Lemans car. I wonder if Redbull is thinking of joining up in Lemans soon.


http://www.redbull.com/cs/Satellite/...21242903200135



and last if you havent checked out the TGS trailer of GT 5

http://www.youtube.com/watch?v=GN6ggDfaBJ0

Last edited by alfy28; 09-16-2010 at 08:59 PM.
Old 09-16-2010, 09:27 PM
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oh and the last

btw deazau you dont have a ps3?

http://www.youtube.com/watch?v=yaFKed70epA
Old 09-17-2010, 09:08 AM
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Lotus and Toyota to team up for 2011?

Lotus has informed the media that it will be making "a number of very exciting announcements" in Singapore next weekend.

It is widely expected that the new team's current drivers will be retained for another season, and that Lotus Racing will take on the historic Team Lotus moniker for 2011 and beyond.

And according to the rumour mill, with the team's 2011 contract with Cosworth now dissolved, Lotus will be confirming an engine and gearbox deal with Renault.

But the Italian language Autosprint reports that Malaysian-owned Lotus could actually be set to announce a technical cooperation with Toyota Motorsport, the Cologne based outfit that raced in formula one between 2002 and last year.

Toyota is currently supplying Pirelli with a 2009-spec test car, and has been linked with a technical collaboration for 2011 with HRT, the struggling Spanish team.

But Autosprint reports that Lotus and Toyota are in fact set to collaborate, with Mike Gascoyne proving the crucial link between the two outfits.

Several former members of Toyota's F1 team are now working with Lotus, such as sporting director Dieter Gass.

"We have to do something different and it will be done soon," team boss and owner Tony Fernandes told the BBC at Monza last weekend.

"Lots of negotiations have gone on over the last couple of weeks and we're very happy with the outcome," he added.



Read more: http://www.worldcarfans.com/11009172...#ixzz0znOobHel
Old 09-17-2010, 06:15 PM
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Aus government defends huge F1 race loss

This never ending debt is a worry for contracted F1 hosts and F1, after all if Australia can't make any money then who can, and WHO IS?, (apart from that little grub B.E) after all it was my state "Adelaide" that showed the world "how" to do F1 in the 80's...we made $$'s until the end when Melbourne stole it.

Admittedly Melbourne (street circuit) has higher up front costs than an established racing circuit (so did Adelaide), but, if Australia can't make F1 pay then "who can"..??

Just remember this country has never been in recession (since 1991), wiped off the GFC in less than 6 weeks and has seen growth for nearly 20 years straight..

So I ask, which COUNTRY is actually making money from F1???..

And yes, I know 'the Event' generates money in the way of Tourists and Hotels, etc, but not that much.

http://www.worldcarfans.com/11009172...e-f1-race-loss
Old 09-21-2010, 11:08 PM
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Who's got F1 2010 today?@!?

lmao... I'm driving for friggin Lotus :D
Old 09-22-2010, 08:42 AM
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I hate the wait between the races
Old 09-22-2010, 09:43 AM
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Originally Posted by bse50
I hate the wait between the races
It's agony!


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